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Introducing: THE WILCO PROJECT
What if a new computer game, played by college students on their cell phones, becomes a tool for murder? THE WILCO PROJECT is a cross between the 1995 computer espionage thriller, The Net, and the 80's classic hacker tale, WarGames, set on a contemporary college campus and infused with the latest cell phone technology.
When a homicide detective's phone call requesting his presence at a murder scene on campus shatters Professor Steven Archer's quiet Saturday morning, he has no idea how the tragic events of next forty-eight hours would change his life forever.
The dot-com millionaire turned college professor rushes to the crime scene and is devastated to learn that the victim died while playing a new cell phone-based game he invented. When his project manager and right-hand man becomes the prime suspect, Steven is thrust into the complex murder case.
After a second student is murdered while playing the game, Steven races to solve the case. Everything is at risk--the fate of his project manager, the lives of the college students, and Steven's career and reputation--unless he identifies and stops the campus killer.
This novel is based on new wireless technology--specifically, location-based services--that are beginning to appear in the consumer market now.
ABNA Semifinalist!
THE WILCO PROJECT was selected as a Semifinalist in the Amazon Breakthrough Novel Award contest. It made the cut from 5000 entries down to 836 Semifinalists.
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ABNA excerpt.
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Publishers Weekly Review
THE WILCO PROJECT combines murder mystery with elements of a technological thriller, blending the genres in a deftly written manuscript.
The author provides a gripping opening with a female college student murdered while playing a mysterious campus-wide game in the woods.
Readers are soon introduced to the rest of the cast of characters: Dr Steven Archer, former Internet entrepreneur turned professor, who leads a team of young computer programmers in the creation of the ultimate cell phone game; Bobbi, a school reporter, determined to find out the truth about the murder, even if it means putting her own life in jeopardy; Jonathan Holden, creator of the game and all around cad; Patricia, the angry assistant on the team who is sleeping with the head of the wireless company, Larry Hershman; and finally, Peter, a techno-geek who is invisible.
After Archer discovers that the dead girl is Jonathan's ex-fiancée, he realizes that the The Wilco Project is a game of hide-and-seek, in which players use the phone to locate and destroy enemies.
As Archer finds himself investigating the first murder and a subsequent one, he is led down one path after another.
While this plot is a new take on an old thriller genre, the author delivers a well-executed thriller.
Royal Palm Literary Contest
THE WILCO PROJECT earned "HONORABLE MENTION" in the 2005 Florida Writers Association Royal Palm Literary Contest in the unpublished novel category.
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