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Introducing: THE WILCO PROJECT
What if a new computer game, played by college students on their cell phones, becomes a tool for murder? THE WILCO PROJECT is a cross between 1995 computer espionage thriller, The Net, and the 80's classic hacker tale, WarGames, set on a contemporary college campus and infused with the latest cell phone technology.
When a homicide detective's phone call requesting his presence at a murder scene on campus shatters Professor Steven Archer's quiet Saturday morning, he had no idea how the tragic events of next forty-eight hours would change his life forever.
The dot-com millionaire turned college professor rushes to the crime scene and is devastated to learn that the victim died while playing a new cell phone-based game he invented. When his project manager and right-hand man becomes the prime suspect, Steven is thrust into the complex murder case.
After a second student is murdered while playing the game, Steven races to solve the case. Everything is at risk, the fate of his project manager, the lives the college students, and Steven's career and reputation, unless he identifies and stops the campus killer.
This novel is based on new wireless technology, location-based services, that are beginning to appear in the consumer market now.
ABNA Semifinalist!
THE WILCO PROJECT was selected as a Semifinalist in the Amazon Breakthrough Novel Award contest. It made the cut from 5000 entries down to 836 Semifinalists.
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ABNA excerpt.
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Publishers Weekly Review
THE WILCO PROJECT combines murder mystery with elements of a technological thriller, blending the genres in a deftly written manuscript.
The author provides a gripping opening with a female college student murdered while playing a mysterious campus wide-game in the woods.
Readers are soon introduced to the rest of the cast of characters: Dr Steven Archer, former Internet entrepreneur turned professor, who leads a team of young computer programmers in the creation of the ultimate cell phone game; Bobbie, a school reporter, determined to find out the truth about the murder, even if it means putting her own life in jeopardy; Jonathan Holden, creator of the game and all around cad; Patricia, the angry assistant on the team who is sleeping with the head of the wireless company, Larry Hershman; and finally, Peter, a techno-geek who is invisible.
After Archer discovers that the dead girl is Jonathan's ex- fiancée, he realizes that the The Wilco Project is a game of hide-and-seek where players use the phone to locate and destroy enemies.
As Archer finds himself investigating the first murder and a subsequent one, he is led down one path after another.
While this plot is a new take on an old thriller genre, the author delivers a well executed thriller.
Royal Palm Literary Contest
THE WILCO PROJECT earned "HONORABLE MENTION" in the 2005 Florida Writers Association Royal Palm Literary Contest in the unpublished novel category.
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